“Elder Scrolls Online” Creative Director Apologizes For Recent Performance Issues

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When the Dragonhold DLC first launched last month in Elder Scrolls Online, he brought with him a revamped Activity Finder. The old Activity Finder interface was outdated and difficult to maintain on the backend, so it was in desperate need of an overhaul. Luckily this moment well aligned with expected performance improvements which were intended to make the game smoother for players.

Unfortunately, that is not what happened. Despite extensive testing of the new Activity Finder with bots and in the Public Test Server (PTS) with real live players, it could not handle the load of the live launch. In fact, it even has a dedicated entrance on the ESO Support site.

According to Rich Lambert, creative director of Elder Scrolls Online, the new Activity Finder “shares many of the same system resources as the rest of the game,” Lambert writes on the official ESO forum. “This means that when the Activity Finder is overloaded, everything else on the server starts to get bogged down – which is why players experience long load times, timeouts / disconnects, and slow server response. at those times. It has been a challenge for us to identify and resolve these issues because every time we go through a cycle of overload, we resolve that particular issue, but then we discover a new one when new levels of stress occur. simultaneity are achieved.

The issues were exacerbated recently during the last Undaunted event, which was postponed accordingly. ESO has been plagued by frequent performance issues, particularly on the console versions of the game for PS4 and Xbox One, and most notably in Cyrodiil’s large open-world PvP maps. Once the Google Stadia version of ESO launch next year with cross play for PC / Mac it could make matters worse if not resolved in time.

“Even though this is a little consolation, I want to make sure everyone understands that the problems you have seen are caused by a system breaking down and not by some deep systemic or hardware problem,” Lamber writes. This activity seeking problem has plagued us for over a year now and it is high time we fixed it. We all appreciate everyone’s patience on this matter, and we hope we are nearing the end of this process. We haven’t really covered ourselves with glory, we know that and we’re doing everything we can to improve it.

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